[Offtopic] IBM Monthly Puzzle

Mark Scott msc at luther.vic.edu.au
Thu Mar 22 10:22:03 EST 2007


The site has an email address, email them and ask permission.

 

If they yes that is all you need legally.

 

Mark Scott

 

________________________________

From: offtopic-bounces at edulists.com.au
[mailto:offtopic-bounces at edulists.com.au] On Behalf Of McDonald, Debra
A1
Sent: Thursday, 22 March 2007 10:05 AM
To: Information Technology Teachers' Offtopic Mailing List
Subject: RE: [Offtopic] IBM Monthly Puzzle

 

does anyone know the legal side of us sharing this site with students???
I have several very talented and eager IT students coming up  in the
years who could benefit form this.  So was wondering if anyone has asked
about the legal side of putting a link to this site from intranet or
internet pages so students have easy access..

 

cheers

Debra McDonald

Network Manager

Lyndhurst Secondary College

Cranbourne

(03) 5996 0144

 

________________________________

From: offtopic-bounces at edulists.com.au on behalf of
stephen at melbpc.org.au
Sent: Sat 03/03/07 3:12 AM
To: link at anu.edu.au; oz-teachers at cobia.ed.qut.edu.au;
edunet at schools.net.au; offtopic at edulists.com.au
Subject: [Offtopic] IBM Monthly Puzzle

IBM Research: Welcome to our Monthly Puzzles

 <http://www.research.ibm.com/ponder/>

You are cordially invited to match wits with some of the best minds in
IBM Research.

Seems some of us can't see a problem without wanting to take a crack at
solving it. Does that sound like you? Good. Forge ahead and ponder this
month's problem.

We'll post a new one every month, and allow two to three weeks for you
to
submit solutions (we may even publish submitted answers, especially if
they're correct). We won't reply individually to submitted solutions but
every few days we will update a list of people who answered correctly.
Towards the end of the month, we'll post the answer.

Ponder This Challenge:

Puzzle for February 2007.

Consider the following two person game.

Each player receives a random number uniformly distributed between 0 and
1. Each player can choose to discard his number and receive a new random
number between 0 and 1. This choice is made without knowing the other
players number or whether the other player chose to replace his number.

After each player has had an opportunity to replace his number the
numbers are compared and the player with the higher number wins.

What strategy should a player follow to ensure he will win at least 50%
of the time?

--

Cheers people
Stephen Loosley
Victoria, Australia
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