[Year 12 IPM] OT: Girls in IT (was LAN gaming)

Laurie Savage sav at pvgc.vic.edu.au
Thu Mar 16 23:51:29 EST 2006


"You" is very much a plurality: Vaia, Alastair, Gerry, Teresa, Therese, 
Lidia and myself!

Oh, I'm not convinced by Kahootz! But then I'm a Wikiphobe as well :-)

Laurie

Diane Peat wrote:
> Hi Laurie
> Congratulations; you have obviously interested and challenged your students. 
> You have also given me an idea - those students who spend their lunchtimes 
> in ourlabs 'playing' obviously need much more direction from us to challenge 
> their thinking away from what they see as games into some 'real' IT 
> activities. I think I will start to introduce them to some software programs 
> (Illustrator, Photoshop, Kahootz, etc) while they're in there, and see if 
> they realise they're learning while they're 'playing'.
> 
> Thanks again
> Diane Peat
> Firbank Grammar School
> BRIGHTON  
> 
> 
> 
> 
> 
> 
> -----Original Message-----
> From: Laurie Savage <sav at pvgc.vic.edu.au>
> To: "Year 12 Information Technology Processing and Management Teachers' 
> Mailing List" <ipm at edulists.com.au>
> Date: Thu, 16 Mar 2006 22:49:27 +1100
> Subject: Re: [Year 12 IPM] OT: Girls in IT (was LAN gaming)
> 
>> I work in a girls' school. It is not a highly academic school (northern
>> suburbs, large NESB, mostly low socio-economic backround) but we do not
>> have problems with kids not using the computers at lunch-time. We
>> effectively have a computer club without calling it such.
>>
>> What are we doing? Several things from several teachers.
>>
>> I have set up a Moodle and that is creating several communities.
>> Examples - our integration aides have set up a social course as has our
>> librarian with her book club. I have maintained an open door policy
>> with
>> our Moodle front page so we have ongoing conversations about football,
>> bears, the Moodle logo, global warming and anything else students
>> suggest.
>>
>> We run an animation competition - our students work with Flash MX and
>> have been exposed to it since about year 8 or 9.
>>
>> We teach web design quite extensively (I'm afraid I am a stickler fro
>> standards and accessibilty) and students need to maintain their web
>> pages, and while this often consists of finding yet another animated
>> background, they are maintaining them with Notepad or Dreamweaver!
>>
>> We have students using Illustrator, Fireworks and Photoshop. Completing
>> projects and extending existing projects.
>>
>> They are having fun, learning industry standard software and quite a
>> few
>> have moved into the industry. I have senior students running small
>> design boutiques for their friends' bands or Freeza committees.
>>
>> I have never enjoyed computer games myself and as far as I know none of
>> my colleagues do either, but we are managing to interest our students
>> in
>> computing.
>>
>> LS
>>
>> Charmaine Taylor wrote:
>>> These are useful sites too:
>>>
>>> http://www.mmv.vic.gov.au/Home
>>> http://www.mmv.vic.gov.au/WomeninICT
>>> http://www.vicictforwomen.com.au
>>>
>>> Charmaine Taylor
>>> Sunbury Downs College
>>>
>>>
>>>
>>> Donna Benjamin wrote:
>>>
>>>> Pia Waugh - Vice President of Linux Australia recently spoke at the
>>>> following event... she says a similar event is being organised in
>>>> Melbourne... so I thought this might be of interest...
>>>>
>>>> http://gogirlwa.org.au/index.php
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> On Wed, 2006-03-01 at 22:52 +1100, Diane Peat wrote:
>>>>  
>>>>
>>>>> Hello everyone
>>>>> In answer to Margaret's query about Computer Clubs, I hate to say
>> we 
>>>>> tried
>>>>> but had no takers, even among the Year 7 students!
>>>>> They just don't see it as 'cool'.
>>>>>
>>>>> Diane Peat
>>>>> Firbank Grammar School
>>>>> BRIGHTON   VIC   3186
>>>>> Tel    (03) 9591 5188
>>>>> Email    dpeat at firbank.vic.edu.au
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> -----Original Message-----
>>>>> From: ipm-bounces at edulists.com.au
>> [mailto:ipm-bounces at edulists.com.au]On
>>>>> Behalf Of Lawson, Margaret
>>>>> Sent: Wednesday, 1 March 2006 11:42 AM
>>>>> To: Year 12 Information Technology Processing and Management
>>>>> Teachers'MailingList
>>>>> Subject: RE: [Year 12 IPM] OT : LAN gaming
>>>>>
>>>>> Keep the suggestions coming!
>>>>>
>>>>> We are grappling with the impact of multiplayer networked games in
>> the
>>>>> classroom ... and how to harness that power for good and not evil!
>>>>>
>>>>> Are there any Girls schools that run computer clubs?
>>>>>
>>>>> Margaret
>>>>> -----Original Message-----
>>>>> From: ipm-bounces at edulists.com.au
>> [mailto:ipm-bounces at edulists.com.au]
>>>>> On Behalf Of Keith Richardson
>>>>> Sent: Tuesday, 28 February 2006 7:50 PM
>>>>> To: Year 12 Information Technology Processing and Management
>>>>> Teachers'Mailing List
>>>>> Subject: RE: [Year 12 IPM] OT : LAN gaming
>>>>>
>>>>> Stephen - I totally disagree!
>>>>> If we carried your hypothesis to its logical conclusion, the only
>> sports
>>>>> games we would allow on the sport field or in the playground would
>> be
>>>>> <<"games" that deliver quality educational outcomes>>.
>>>>> Computing, reading, running, catching, argueing, debating are all
>>>>> legitimate human activities. Get a life, I say!
>>>>> To me passion is everything - if people are passionately motivated,
>> you
>>>>> can climb mountains with them...
>>>>> Back to you, my friend!
>>>>> Keith
>>>>>
>>>>>
>>>>> On Mon, 27 Feb 2006 20:28:59 +1100, "Stephen Digby"
>>>>> <digby.stephen.p at edumail.vic.gov.au> said:
>>>>>   
>>>>>> Suggest that only "games" that deliver quality educational
>> outcomes be
>>>>>> allowed in schools - full stop.
>>>>>> We go out of our way to make the distinction between the
>> legitimate
>>>>>>     
>>>>> use
>>>>>   
>>>>>> of computers in homes for a variety of purposes (from sexual
>>>>>> gratification, through entertainment, to business and often some
>> small
>>>>>> education component) and the special use of computers in
>>>>>> school for exclusively education purposes.
>>>>>>
>>>>>> Children arrive at school with a sense that the "natural" use of
>>>>>> computers (and TV !) is entertainment.  Every time we allow this
>>>>>> within school, we accept that this is true and that educational
>>>>>> activities are inherently second rate and can only be sustained
>> with
>>>>>> extrinsic motivators or punishments.
>>>>>>
>>>>>> I have the same opposition to the short-sighted use of videos,
>>>>>> entertaining excursion and being "let off" early as rewards for
>> good
>>>>>> work.
>>>>>> They all add to the same perception that education is drudgery. 
>> That
>>>>>>     
>>>>> all
>>>>>   
>>>>>> gain can be achieved without any pain.  That perseverance
>>>>>> is sometimes regrettably necessary in some subjects (probably
>> because
>>>>>>     
>>>>> the
>>>>>   
>>>>>> teacher is not much good, or the content is old fashioned)
>>>>>> etc etc.
>>>>>>
>>>>>> By all means involve students in game analysis and design which
>> will
>>>>>> involve playing in a disciplined, and reflective manner.  But
>>>>>> make sure that the games analysed, designed and played have deep
>>>>>> intellectual content and preferably significant cultural
>>>>>> significance.
>>>>>>
>>>>>> Students ARE challenged by playing war games - everything from
>> chess,
>>>>>> through RISK to historical battle simulations.  They can learn
>>>>>> excellent thinking skills, interpersonal strategies and a great
>> deal
>>>>>>     
>>>>> of
>>>>>   
>>>>>> history IF the experience is guided by a good teacher (or
>>>>>> parent).
>>>>>>
>>>>>> "Fun, amusement, entertainment" are often by products of a well
>>>>>>     
>>>>> designed
>>>>>   
>>>>>> educational activity - they should never be a core
>>>>>> objective - even at lunchtime.
>>>>>>
>>>>>> As teachers, we can always invent some jargon filled
>> rationalisation
>>>>>>     
>>>>> for
>>>>>   
>>>>>> what we often know to be capitulation to a culture of
>>>>>> "little brain".
>>>>>> If they are to play LAN games, make it "serious", make it
>> challenging,
>>>>>> make it  - make it educational.....  Can you do it ?
>>>>>> Honestly ?  If not, don't.
>>>>>>
>>>>>>
>>>>>>     
>> =======================================================================
>> =
>>>>> ==============
>>>>>   
>>>>>> Stephen Digby, Learning Technology Manager
>>>>>> digby.stephen.p at edumail.vic.gov.au
>>>>>> Cheltenham Secondary College www.cheltsec.vic.edu.au Ph: 613 955
>> 55
>>>>>>     
>>>>> 955
>>>>>   
>>>>>> Fx: 9555 8617
>>>>>>
>>>>>>     
>> =======================================================================
>> =
>>>>> ==============
>>>>>   
>>>>>> We Trained hard.....but it seemed that every time we were
>> beginning to
>>>>>> form up into teams, we would be re-organised... I was to
>>>>>> learn later in life that we tend to meet any new situation by
>>>>>> re-organising....and a wonderful method it can be for creating the
>>>>>> illusion of progress while producing confusion, inefficiency and
>>>>>> demoralisation. Petronius 210 BC
>>>>>>
>>>>>>
>>>>>>  _____
>>>>>>
>>>>>> From: ipm-bounces at edulists.com.au
>> [mailto:ipm-bounces at edulists.com.au]
>>>>>>     
>>>>> On
>>>>>   
>>>>>> Behalf Of WEIR Andrew
>>>>>> Sent: Monday, 27 February 2006 7:15 PM
>>>>>> To: Year 12 Information Technology Processing and Management
>>>>>> Teachers'Mailing List
>>>>>> Subject: RE: [Year 12 IPM] OT : LAN gaming
>>>>>>
>>>>>>
>>>>>>
>>>>>> Andrew
>>>>>> Thanks for that we have started to investigate games without a
>>>>>>     
>>>>> violence
>>>>>   
>>>>>> aspect straight after i sent the email the students involved
>>>>>> understand the issues with perception of violence.
>>>>>>
>>>>>> Andrew
>>>>>>
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: ipm-bounces at edulists.com.au on behalf of Andrew Shortell
>>>>>> Sent: Mon 2/27/2006 3:32 PM
>>>>>> To: Year 12 Information Technology Processing and Management
>>>>>> Teachers'MailingList
>>>>>> Subject: RE: [Year 12 IPM] OT : LAN gaming
>>>>>>
>>>>>> Andrew,
>>>>>> Counter strike is a game that encourages a lot of noise from the
>>>>>> participants. (I really mean a lot.)  The game server needs its
>>>>>>     
>>>>> firewall
>>>>>   
>>>>>> disabled. The game runs quicker on a dedicated machine.
>>>>>>
>>>>>> Questions I would ask include:
>>>>>> Parental permission ?
>>>>>> Encouraging violence?
>>>>>> Against the ethos of TC College - religious affiliation etc,
>>>>>>     
>>>>> biblically
>>>>>   
>>>>>> inclined parents etc
>>>>>> Bad reaction from RE teachers?
>>>>>>
>>>>>> The fact that it will be almost entirely boys .. this is not a
>> girl
>>>>>> friendly environment ...
>>>>>>
>>>>>> I endured it on Wednesday afternoons last year --- some loved it,
>> some
>>>>>>     
>>>>>> grew bored
>>>>>>
>>>>>> LAN gaming is big, there must be better ones out there than CS
>>>>>> Good luck
>>>>>>
>>>>>> Andrew Shortell
>>>>>> Braemar College
>>>>>>
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: ipm-bounces at edulists.com.au
>> [mailto:ipm-bounces at edulists.com.au]
>>>>>>     
>>>>>> On Behalf Of WEIR Andrew
>>>>>> Sent: Monday, 27 February 2006 3:07 PM
>>>>>> To: Year 12 Information Technology Processing and Management
>>>>>> Teachers'MailingList
>>>>>> Subject: [Year 12 IPM] OT : LAN gaming
>>>>>>
>>>>>> Apologies for the off topic question
>>>>>>
>>>>>> Some of my students have expressed interest in wanting to run a
>> lunch
>>>>>> time LAN party using the schools network before we rule it out or
>> go
>>>>>> ahead with it I wanted to see if any other schools had actually
>> done
>>>>>>     
>>>>> it
>>>>>   
>>>>>> and what issues we might face.
>>>>>>
>>>>>> We have already begun to look at the following aspects;
>>>>>> Game Rating and audience.
>>>>>> Licenses
>>>>>> Installation
>>>>>>
>>>>>> The students wanted to use Counter strike. There idea is charge a
>>>>>>     
>>>>> small
>>>>>   
>>>>>> admission fee and donate the money to charity.
>>>>>>
>>>>>> Any help or advice would be great.
>>>>>> Andrew
>>>>>>
>>>>>> Andrew Weir
>>>>>> Head Of Information Technology
>>>>>> VK3HFT
>>>>>> Thomas Carr College
>>>>>> 35 Thomas Carr College Tarneit
>>>>>>
>>>>>>
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>>>>> Keith Richardson
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>>>>> IPM Mailing List kindly supported by
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>>>>>   
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>>> IPM Mailing List kindly supported by
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>>> Teachers Association Inc
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>> -- 
>> Laurie Savage
>> =============================================
>> Student Assessment, Reporting and Tracking
>> Pascoe Vale Girls College, 03 9306 2544
>> Lake Ave, Pascoe Vale, Victoria, 3044
>> =============================================
>>
>>
>> _______________________________________________
>> http://www.edulists.com.au - FAQ, resources, subscribe, unsubscribe
>> IPM Mailing List kindly supported by
>> http://www.vcaa.vic.edu.au - Victorian Curriculum and Assessment
>> Authority and
>> http://www.vitta.org.au  - VITTA Victorian Information Technology
>> Teachers Association Inc
>>
> 
> 
> _______________________________________________
> http://www.edulists.com.au - FAQ, resources, subscribe, unsubscribe
> IPM Mailing List kindly supported by
> http://www.vcaa.vic.edu.au - Victorian Curriculum and Assessment Authority and
> http://www.vitta.org.au  - VITTA Victorian Information Technology Teachers Association Inc
> 
> 

-- 
Laurie Savage
=============================================
Student Assessment, Reporting and Tracking
Pascoe Vale Girls College, 03 9306 2544
Lake Ave, Pascoe Vale, Victoria, 3044
=============================================



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