From fay at vitta.org.au  Wed Jul 11 11:39:13 2012
From: fay at vitta.org.au (Fay Richardson)
Date: Wed, 11 Jul 2012 11:39:13 +1000
Subject: [edugames] CS4HS Workshop and NCSS Challenge
Message-ID: <00a501cd5f05$fa168ef0$ee43acd0$@vitta.org.au>

 

1. For Victorian secondary IT teachers who would like to develop Computer
Science modules and to contribute to the development of a new VCE CS
subject, this workshop could be for you.

 

CS4HS workshop

University of Melbourne, 11-12 July 2012

 

 

Organised by 

Steven Bird (Melbourne), 

Bernd Meyer (Monash), 

Paula Christophersen (VCAA)

CS4HS is an initiative sponsored by Google to promote Computer Science and
Computational Thinking in the secondary curriculum.

The goals of this workshop are: 

(i) to update Victorian secondary IT teachers on current developments in the
field of Computer Science;
(ii) to develop Computer Science modules that can be used in the secondary
curriculum;
(iii) to contribute to the development of a new Computer Science subject in
the Victorian Certificate of Education; and 

(iv) to raise awareness of secondary educators about how computational
thinking underpins the overall secondary curriculum.


You are invited to participate in the 2012 CS4HS workshop at the University
of Melbourne.  This invitation is extended to the participants of the 2011
workshop, plus other interested secondary educators, subject to our limit of
25 participants.  The workshop is fully catered.  Participants from outside
Melbourne can apply for travel subsidies and accommodation, subject to the
limits of our budget.

For more information go here
<http://www.vitta.org.au/teachers/asset_id/69/cid/5/parent/0/t/teachers/titl
e/cs4hs-workshop> .

 


2. For your students

 

NCSS Challenge

 

The Challenge is unlike any other programming competition because we will
teach you how to program as we go along rather than expecting you to be an
expert coder already. However, if you are a seasoned coder, we have
something for you too because the problems will range from relatively simple
through to mind-bendingly hard.

For 5 weeks starting on Monday 6th August, 2012 and running until Sunday 9th
September, 2012, we will release a set of notes containing the information
you will need to complete the week's programming challenges. In 2012, there
are three streams to the Challenge:

.         the beginner's stream, which doesn't assume any knowledge of
programming and introduces the Python programming language;

.         the intermediate stream, for students who have either have some
prior programming experience or have some prior experience with the Python
programming language; and

.         the advanced stream, for students who know Python and want harder
problems.

 

For more information go here.
<http://www.vitta.org.au/students/asset_id/48/cid/9/parent/0/t/students/titl
e/ncss-challenge> 

 

 

 

 

Fay Richardson

 

Fay Richardson

Senior Project Manager

VITTA

T: +61 3 9495 6836

F: +61 3 9495 6834

M: +61(0)488 545 995

E: fay at vitta.org.au

W: www.vitta.org.au <http://www.vitta.org.au/> 

Suite 209, 134-136 Cambridge St,

Collingwood, VIC, 3066, Australia

VITTA ~ supporting all educators with ICTs anywhere, any time

2012 VITTA Conference:
<http://www.vitta.org.au/2012conferenceinfo/vitta-annual-conference-2012>
Reign of the Cloud

Professional Learning
<http://www.vitta.org.au/events/category/training-events> 

Tomorrow Sport <http://www.tomorrowsport.com.au/> 

 

 

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From pdbrown at gmail.com  Thu Jul 19 14:31:47 2012
From: pdbrown at gmail.com (Phil Brown)
Date: Thu, 19 Jul 2012 14:31:47 +1000
Subject: [edugames] YAGA Competition
Message-ID: <CADd3S5bBF0jpZdztCSoeiJyNo4VfdZgyyes2dDqv-pMAJcDf-w@mail.gmail.com>

[image: Inline image 1]

The Young Australasian Games Awards (YAGA) for 2012 are now open!


2012 YAGA Theme: Australian heroes

Students are invited to rise to the challenge and write a game that teaches
the concepts of persistence, endeavour, pushing through to win and
overcoming obstacles as encapsulated by a hero in Australian history.

*Heroes overcome*

Pick an Australian hero from any time in history and build a game that
depicts his/her struggles to overcome trials and obstacles to achieve
success. The game should be educational as the player learns important
principles such as in order to succeed tribulations, difficulties,
obstacles must be overcome with persistence and courage. The game should
also teach the player that decisions in the game should reflect the
decisions made by the hero made in life. You will need to do some research
into the life of the hero you choose so that you game is authentic.

Some examples of heroes:
?         Albert Namatjira, Aboriginal painter

?         Edith Cowan, champion for womans' rights

?         Dawn Fraser, swimming legend

?         Captain Cook, discoverer of modern Australia

?         Don Bradman, cricket legend


At first, the concept of the game may appear complex but students may
submit simplified interpretations.


What to include with your entry...

?         Your name

?         Your school's name

?         Your supervising teacher's name

?         Language chosen
The language that the game is written in, including the version number.

?         Program overview
A one page program overview that explains the context of the program within
either theme of this year's competition, and it's basic function.

?         The program itself
The program should be zipped into a single file to ensure that all folders
and sub-folders are included. The source files themselves should be
submitted as well as an executable that can be run independently of the
programming language interface (if this is possible - see below).

?         Loading instructions
How to load and run the program

No restrictions are placed on either the programming language or
development environment - however, students should ensure that they include
both the source code and an executable version of the program in their
submission. Listed below are some examples of languages and environments
used in both primary and secondary schools.


Primary Games Programming
?         Scratch

?         Kahootz

?         Kodu

?         Game Maker

Secondary Games Programming
?         C#

?         VB

?         Xbox

?         Game Maker

?         PHP

?         Python

?         iPhone app


STUDENTS SHOULD ALSO ENSURE:
?         They include specific documentation outlining the language and
version used

?         Their Graphics and sounds are original or reproduced with
authorisation and acknowledgement


More information can be found on www.vitta.org.au/yaga/competition

Submit entries to yagas at vitta.org.au or mail to:
2012 Young Australasian Games Awards
VITTA
PO Box 1099
Collingwood VIC 3066

Submit entries by Friday 27 July 2012

All winning entries will be invited to the VITTA Annual Conference at
Caulfield Racecourse on Tuesday, August 7 to receive their prizes.
[image: Inline image 2]

Proudly sponsored by the Academy of Interactive Entertainment
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From fay at vitta.org.au  Mon Jul 23 13:43:09 2012
From: fay at vitta.org.au (Fay Richardson)
Date: Mon, 23 Jul 2012 13:43:09 +1000
Subject: [edugames] 2012 VITTA Conference: Reign of the Cloud
Message-ID: <01d501cd6885$47514560$d5f3d020$@vitta.org.au>

 

 



 

Don't miss out 

Did you know the depth of expertise and knowledge being shared through the
highlighted speakers at Reign of the Cloud, this year's VITTA Annual
conference? 

 

Sessions include:

2308 Katrina Reynen - 21st Century Skills can now be assessed in classrooms
due to the research sponsored by Cisco, Intel and Microsoft, the project has
brought  together 250 academics worldwide

 

2313 Dr Gerald White, founder of Digital Education Research Network - how to
use the social and cultural influences within the school community to
sustain change

 

2209 Dahle Suggett - New Generation Asia-Australia education partnerships

 

2211 Bernard Holkner - Implementing effective ICT plans in schools

 

.and more. 

Check out the program <http://www.vitta.org.au/documents/item/484> 

 

 

Don't forget to see the latest ICT innovations in products and services for
schools in the Expo:

Adobe Theatrette - Tips and Tricks with PEPE, InDesign and Dreamweaver

Experiential learning: 'Celluverse' - combining art, maths and science for a
student learning experience in the classroom

Colin Gover and Marina View TV from Auckland, NZ  showcasing a fully
functioning TV studio

 

 

Register <https://www.secureregistrations.com/VITTA2012/>  now.

 

 

See you there.

 

 

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From paulw at vitta.org.au  Tue Jul 24 12:06:42 2012
From: paulw at vitta.org.au (Paul Wright)
Date: Tue, 24 Jul 2012 12:06:42 +1000
Subject: [edugames] Tomorrow Sport - new Term 3 competition
In-Reply-To: <009301cd6940$5982cc20$0c886460$@vitta.org.au>
References: <009301cd6940$5982cc20$0c886460$@vitta.org.au>
Message-ID: <00ae01cd6940$fb335080$f199f180$@vitta.org.au>

 

Description: cid:image003.png at 01CD26DB.1DBEF6C0Description: Description:
Description: Description: Description: Description: Description:
Description: TOMORROW SPORT                                

 

Good afternoon.

 

The new Tomorrow Sport competition for Term 3 is getting underway.  There is
a competition for Primary students in Years 5 & 6 students and another for
Secondary students in Years 7 & 8.  

We have new Challenges for the students. The Challenges all require some ICT
skills and some require mathematical work and may involve physical education
related activities.

 

Now is the time for you to sign up and have your students participate in the
competition. There are six new engaging and easy-to-complete Challenges in
the Term 3 competition.  

Each Challenge can be completed in a lesson and the report uploaded by your
team captains to the Tomorrow Sport web site. The first introductory
Challenge is available this week.

 

Sign up for the competition, arrange your students in teams of four and
appoint a captain.  Once the students are registered on the web site they
can begin the Challenges.  All their scores are shown progressively on the
Leaderboard.  At the end of the competition near the end of term the winners
are decided and prizes are awarded.  Last term prizes included AusKick
footballs, Australian Football League Gift Packs (AFL towel and water
bottle), Skills of Australian Football books and entry vouchers form the
National Sports Museum.

 

Description: Description:
https://www.slatterymedia.com/uploads/store_items/skills-of-australian-footb
all/full/cover_image.jpg      

 



 

VITTA and Tomorrow Sport are very grateful for the support received from the
Australian Football League and the National Sport Museum.

 

So far all of our teachers have signed up for the Football competition and
we hope you will be able to join up as well. If you send us a list of your
students we will enter the details into the competition. Then you can log in
and manage your students, create teams and team captains and so on.

 

We have had great feedback form the participating teachers in the Term 2
competition.  Please tell other teachers at your school about Tomorrow
Sport. The more teams we have the better the competition and the better the
prizes! So, please tell the other teachers at your school that there is
still time to enter.

We look forward to seeing your students on the Term 3 Leaderboard.

 

You can read about the Tomorrow Sport Pilot in the recent April edition of
INSPIRE the DEECD magazine . The online version of the magazine can be found
at http://www.education.vic.gov.au/about/news/inspire/inspireapr2012.htm and
the article about Tomorrow Sport is shown on pages 46 and 47.

 

I hope you are interested and will sign up at
http://football.tomorrowsport.com.au  Just click on the Teacher sign-up page
and fill in your details. 

 

Link:

Tomorrow Sport - http://football.tomorrowsport.com.au

Please note that the only sport on offer this term is Australian Rules
Football and Tennis.  

The Tennis, Cricket and Netball sites are undergoing further development.

 

If you have any questions, the please contact either: 

 

Fay                                                      Paul

fay at vitta.org.au                              paulw at vitta.org.au

 

 

Regards,

 

Paul


--------------------------- 
Paul Wright
VITTA - Project Office
T: +61 3 9495 6836
F: +61 3 9495 6834
E: paulw at vitta.org.au
W: www.vitta.org.au <http://www.vitta.org.au/> 
Suite 209, 134-136 Cambridge St,
Collingwood, VIC, 3066, Australia

 

VITTA ~ supporting all educators with ICTs anywhere, any time

 

VITTA Annual Conference : The Reign of the Cloud

Conference & Expo - August 6 and 7, 2012

Call for Papers <http://www.vitta.org.au/callforpapers2012> 

 

Professional Learning
<http://www.vitta.org.au/events/category/training-events> 

Tomorrow Sport <http://www.tomorrowsport.com.au/> 

 

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From pdbrown at gmail.com  Thu Jul 26 13:59:28 2012
From: pdbrown at gmail.com (Phil Brown)
Date: Thu, 26 Jul 2012 13:59:28 +1000
Subject: [edugames] Extension Date for the YAGA Competition awards
Message-ID: <CADd3S5bQ_M3f80AuKmhhttQ3s+e_CuRsRmiUHGXRdsGrWHin1A@mail.gmail.com>

*PLEASE NOTE*

the submission date for the YAGA Competition has been extended to *4pm
Monday 3 September* to coincide with ICT Week on Friday 7 September.
[image: Inline image 1]

The Young Australasian Games Awards (YAGA) for 2012 are now open!


2012 YAGA Theme: Australian heroes

Students are invited to rise to the challenge and write a game that teaches
the concepts of persistence, endeavour, pushing through to win and
overcoming obstacles as encapsulated by a hero in Australian history.

*Heroes overcome*

Pick an Australian hero from any time in history and build a game that
depicts his/her struggles to overcome trials and obstacles to achieve
success. The game should be educational as the player learns important
principles such as in order to succeed tribulations, difficulties,
obstacles must be overcome with persistence and courage. The game should
also teach the player that decisions in the game should reflect the
decisions made by the hero made in life. You will need to do some research
into the life of the hero you choose so that you game is authentic.

Some examples of heroes:

   - Albert Namatjira, Aboriginal painte
   - Edith Cowan, champion for womans' right
   - Dawn Fraser, swimming legen
   - Captain Cook, discoverer of modern Australi
   - Don Bradman, cricket legend


At first, the concept of the game may appear complex but students may
submit simplified interpretations.

*What to include with your entry...*

   -  Your name
   - Your school's name
   - Your supervising teacher's name
   - Language chosen - The language that the game is written in, including
   the version number.
   - Program overview - A one page program overview that explains the
   context of the program within either theme of this year's competition, and
   it's basic function.
   - The program itself - The program should be zipped into a single file
   to ensure that all folders and sub-folders are included. The source files
   themselves should be submitted as well as an executable that can be run
   independently of the programming language interface (if this is possible -
   see below).
   - Loading instructions - How to load and run the program

No restrictions are placed on either the programming language or
development environment - however, students should ensure that they include
both the source code and an executable version of the program in their
submission. Listed below are some examples of languages and environments
used in both primary and secondary schools.

*Primary Games Programming*

   - Scratch
   - Kahootz
   - Kodu
   - Game Maker


*Secondary Games Programming*

   - C#
   -  VB
   -  Xbox
   - Game Maker
   - PHP
   - Python
   - iPhone app

*STUDENTS SHOULD ALSO ENSURE:*

   - They include specific documentation outlining the language and version
   used
   - Their Graphics and sounds are original or reproduced with
   authorisation and acknowledgement

More information can be found on www.vitta.org.au/yaga/competition

Submit entries to yagas at vitta.org.au or mail to:
2012 Young Australasian Games Awards
VITTA
PO Box 1099
Collingwood VIC 3066

Submit entries by Friday 27 July 2012

All winning entries will be invited to the VITTA Annual Conference at
Caulfield Racecourse on Tuesday, August 7 to receive their prizes.
[image: Inline image 2]
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