[Yr7-10it] Yr7-10it Digest, Vol 150, Issue 1

Nat Bradshaw BradshawN at lowtherhall.vic.edu.au
Mon Nov 12 21:10:40 UTC 2018


Hi everyone, I use Game Maker Studio 2 with a scripting focus and have found that it works well. We have BYOD and all of my students have been able to install it without any problems.
Best wishes,

Nat Bradshaw
Senior School Mathematics and Information Technology Teacher
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From: Yr7-10it [mailto:yr7-10it-bounces at edulists.com.au] On Behalf Of Andrew Pate
Sent: Monday, 12 November 2018 10:13 PM
To: yr7-10it at edulists.com.au
Subject: Re: [Yr7-10it] Yr7-10it Digest, Vol 150, Issue 1

Hi all,
For what it is worth, we had a go at using GameFroot this year. We run a Term long collaborative Game design and development unit at Year 10.

We chose it for 3 reasons:

1.      Web app – so no installs. We run BYOD so seemed a good option

2.      Scripting interface similar to Scratch – we thought this would simplify the coding element (which was identified as an issue in the past, when we ran a home-grown HTML5 Canvas/JS game engine unit)

3.      Lots of online tutorials, especially step-by-step start-ups.

It was NOT a success!

The GameFroot servers often crashed, causing students to lose work. It was not very collaborative friendly, although students did find ways of working together. Finally, while there are lots of tutorials online, most of my students found the content did not go far enough to help them solve their particular problems. Some did get responses to queries to “GameFroot Dave” which was great. For much of the past month the blog and help pages on the GameFroot site would not load, although that appears to have been fixed now.
There was lots of “copy and paste”-ing  the scripts from built in logic – which typically students could not describe and the organisation of the scripting environment was virtually non-existent – not even a search tool.

I wonder if others would share success, or other, stories of their recent experiences with Game making platforms in schools.

Thanks

Andrew Pate
Mentone Grammar.

From: Yr7-10it <yr7-10it-bounces at edulists.com.au<mailto:yr7-10it-bounces at edulists.com.au>> On Behalf Of yr7-10it-request at edulists.com.au<mailto:yr7-10it-request at edulists.com.au>
Sent: Monday, 12 November 2018 9:50 PM
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Subject: Yr7-10it Digest, Vol 150, Issue 1

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Today's Topics:

1. Game Maker Studio? (Melissa Yuan)


----------------------------------------------------------------------

Message: 1
Date: Mon, 12 Nov 2018 10:49:04 +0000
From: Melissa Yuan <myuan at fintona.vic.edu.au<mailto:myuan at fintona.vic.edu.au>>
To: Year 7 - 10 Information Technology Teachers' Mailing List
<yr7-10it at edulists.com.au<mailto:yr7-10it at edulists.com.au>>
Subject: [Yr7-10it] Game Maker Studio?
Message-ID: <af63c3d832fe4d32863c593a3d697d03 at fintona.vic.edu.au<mailto:af63c3d832fe4d32863c593a3d697d03 at fintona.vic.edu.au>>
Content-Type: text/plain; charset="utf-8"

Hello all,

I'm interested in where others are at with their Game Maker units.

Last year I used GM Lite 8 with year 8s and it went pretty well. This year we upgraded to GM Studio 2 and the resultant student products have been much poorer.

Maybe my teaching has got worse (!) but some of the challenges with GM Studio have been:

- Difficulty managing the install and login

- No printed tutorials but lots of videos which are slower for the students to consume and keep track of where they're at

- Lots more of the video tutorials are for GML and are less high-school friendly

- More powerful software but much more complex interface

- Rotten Help system

I am thinking of rolling-back to GM Lite 8 which has better teaching materials and simpler interface. GM Studio just does not feel like a product aimed at education any more.

Looking forward to the STEM Videogame challenge, is it worth seriously looking at swapping over to Gamestar Mechanic or Stencyl for year 8s?

(Years 5 & 6 do Scratch, year 7 Alice)

Thanks, Mel

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A CONSISTENTLY HIGH ACHIEVING INDEPENDENT GIRLS' SCHOOL

Melissa

Yuan

IT Teacher


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