[Yr7-10it] Re: Gamemaker question

Roland Gesthuizen rgesthuizen at gmail.com
Sat Mar 8 23:04:29 EST 2008


Doesn't hurt to tun on gravity either .. ala the pinball machine. Some nice
physics in there.

Regards Roland

On 07/03/2008, Tony Forster <forster at ozonline.com.au> wrote:
>
> Yes, friction will do it
> If you want to have more control over the friction eg change the friction
> formula, could do something like
> speed = speed * 0.99 in the step event
>
>
> ----- Original Message -----
> From: "Russell Edwards" <edwards.russell.t at edumail.vic.gov.au>
> To: "Year 7 - 10 Information Technology Teachers' Mailing List"
> <yr7-10it at edulists.com.au>
>
> Sent: Thursday, March 06, 2008 1:27 PM
> Subject: [Yr7-10it] Re: Gamemaker question
>
>
> >
> > On 06/03/2008, at 10:22 AM, Kent Beveridge wrote:
> >
> >> Getting the kids to make a 'snooker' game.
> >> How can we get the balls on the table to appear to 'slow down to
> a  stop'
> >> as would occur on a real table?(assuming they dont go into a  pocket).
> >> This event is to occur allowing for the collision of balls on
> the  table
> >> with each other and the cushions.
> >
> > I don't have time to check at the moment, but if I recall
> correctly  there
> > is a "Set Friction" action. It's in there near the Set Gravity  action.
> > You could just set & forget in the Create event.
> >
> >
> > Russell Edwards
> > Whittlesea Secondary College
> >
> >
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-- 
Roland Gesthuizen - ICT Coordinator - Westall Secondary College
http://www.westallsc.vic.edu.au

"Never doubt that a small group of thoughtful, committed citizens can change
the world; indeed it is the only thing that ever has." --Margaret Mead
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